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1.22.0
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sock_windows.go
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// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package net import ( "internal/syscall/windows" "os" "syscall" ) func maxListenerBacklog() int { // When the socket backlog is SOMAXCONN, Windows will set the backlog to // "a reasonable maximum value". // See: https://learn.microsoft.com/en-us/windows/win32/api/winsock2/nf-winsock2-listen return syscall.SOMAXCONN } func sysSocket(family, sotype, proto int) (syscall.Handle, error) { s, err := wsaSocketFunc(int32(family), int32(sotype), int32(proto), nil, 0, windows.WSA_FLAG_OVERLAPPED|windows.WSA_FLAG_NO_HANDLE_INHERIT) if err != nil { return syscall.InvalidHandle, os.NewSyscallError("socket", err) } return s, nil }